Since the existence of mobile phone games, the industry
of mobile phones has improved a lot; as has the industry of the mobile phone
games itself. But it definitely has not
met the people's expectations. How come?
The Problem
Games are designed to run on one specific platform, but
it happens to be that almost every mobile phone runs on a different platform
these days. Designing or porting large games for every newly introduced phone
is simply impossible, so most games for mobile phones are kept small in size,
also because games require a lot of memory. Small games become boring after a
while and will not be very attractive to play.
Other issues affecting mobile phone games are the many
different screen resolutions of the mobile phones: There's no real standard.
Multiplayer is also not a big success because of the expensive and slow
internet connection, or the bad infrared connection. Bluetooth was a big
improvement, but you still need to be in the same area as the other player to
have a multiplayer session.
Solution
The solution of the mobile phone game problem can be
found in smartphones. The iPhone is a
good example, as it supports java, flash, and many other platforms at the same
time. The applications are also bringing a great contribution to mobile phone
games. The 3G connection and Wi-fi, which can be found on almost every
smartphone, are fast enough to support multiplayer games, which will motivate
game designers to improve their games and make them more fun to play.
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